Proceedings of the Interservice/ Industry Training, Simulation and Education (I/ITSEC) Conference 2013
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As the overall fidelity and performance of simulation systems increases, there is a need for improved representation of transportation features. Roads, bridges, tunnels, and other drivable features need to be accurate representations of the real world and interoperable across a confederate of training systems. Improvements in the fidelity of these features in the past have primarily been focused on increased texture resolution and integration of hand modeled features. However, as the capabilities and expectations of ground based training systems increases, there is a need for major upgrades to the representation of transportation features.
This paper details the research and implementation efforts to greatly improve the appearance and functionality of transportation features on simulation systems.
Kevin Bentley, Jim Pivonka, Mark Johnson