Legacy 3D mesh formats used in Modeling and Simulation (M&S) are either proprietary or lack
the capabilities required for modern M&S requirements. On the other hand, modern 3D mesh formats used for content creation and visualization in AR/VR and WebGL technologies lack the ability to store much of the information that is necessary for virtual, constructive, and live simulation. Consensus standards such as 3D tiles and glTF for 3D and Geospatial data could enable vendor and technology neutral use cases for the entire M&S lifecycle. By working within the consensus-based standards process, the development of M&S extensions to existing 3D data standards such as glTF will enable greater alignment of M&S systems with modern 3D visualization systems, gaming platforms, AR/VR systems, and content creation tools. Read the full paper here. Comments are closed.
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