Legacy 3D mesh formats used in Modeling and Simulation (M&S) are either proprietary or lack
the capabilities required for modern M&S requirements. On the other hand, modern 3D mesh
formats used for content creation and visualization in AR/VR and WebGL technologies lack the
ability to store much of the information that is necessary for virtual, constructive, and live
simulation. Consensus standards such as 3D tiles and glTF for 3D and Geospatial data could
enable vendor and technology neutral use cases for the entire M&S lifecycle. By working within
the consensus-based standards process, the development of M&S extensions to existing 3D
data standards such as glTF will enable greater alignment of M&S systems with modern 3D
visualization systems, gaming platforms, AR/VR systems, and content creation tools.
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